POV-Ray : Newsgroups : povray.general : converters : Re: converters Server Time
7 Aug 2024 21:24:08 EDT (-0400)
  Re: converters  
From: Nekar Xenos
Date: 22 May 2001 03:24:56
Message: <3b0a1448@news.povray.org>
Thanks! :)

--
/* Nekar Xenos */#local N=<-20,40,100>;#local K=<20,-40,100>;#local R=seed(0);
blob{#while((K-N).x>0)#local X=N;#local N=N+<rand(R),rand(R),1>/3;#local N=(
vlength(N-K)<vlength(X-K)?N:2*X-N);sphere{<N.y,-N.x,N.z>,1,1 scale .02}sphere{N
,1,1 scale.02}sphere{<-N.x-40,N.y,N.z>1,1 scale.01}sphere{<N.x+40,-N.y,N.z>1,1
scale.01 }#end pigment{rgbt 1}interior{media{emission <2,4,5>*5}}hollow}
"Jason Scott" <fir### [at] hotmailcom> wrote in message
news:3b0a0ffe@news.povray.org...
> You can find it at http://www.geocities.com/who3d/ thats where I got it
> atleast.
> --
> Jason Scott
>
>
> "Nekar Xenos" <j-p### [at] citywalkcoza> wrote in message
> news:3b0a037e@news.povray.org...
> > I like 3d exploration as well, but it's still shareware. where can I find
> > obj2pov again?
> >
> > --
> > /* Nekar Xenos */#local N=<-20,40,100>;#local K=<20,-40,100>;#local
> R=seed(0);
> > blob{#while((K-N).x>0)#local X=N;#local N=N+<rand(R),rand(R),1>/3;#local
> N=(
> > vlength(N-K)<vlength(X-K)?N:2*X-N);sphere{<N.y,-N.x,N.z>,1,1 scale
> .02}sphere{N
> > ,1,1 scale.02}sphere{<-N.x-40,N.y,N.z>1,1
> scale.01}sphere{<N.x+40,-N.y,N.z>1,1
> > scale.01 }#end pigment{rgbt 1}interior{media{emission <2,4,5>*5}}hollow}
> >
> > "Jason Scott" <fir### [at] hotmailcom> wrote in message
> > news:3b0950d8@news.povray.org...
> > > I found one that I like, but it doesnt have export to pov so I have the
> > > obj2pov and it seems to work just fine.  Oh yeah I am using 3D
> Exploration.
> > >
> > > --
> > > Jason Scott
> > >
> > >
> > > "Ken" <tyl### [at] pacbellnet> wrote in message
> > > news:3B0911C1.1AD11348@pacbell.net...
> > > >
> > > >
> > > > "A.B." wrote:
> > > > >
> > > > > Hi,
> > > > >
> > > > > > Just look back 7 postings in this group:
> > > > > > Subject: Announce: 3DWin 4.7a, now with LDraw support
> > > > > > Date: Thu, 17 May 2001 17:38:33 +0200
> > > > >
> > > > > But this isn't anymore freeware, and in the shareware version
> crippled:
> > > >
> > > > It was never freeware. You were always expected to register it.
> > > >
> > > > --
> > > > Ken Tyler
> > >
> > >
> >
> >
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.