POV-Ray : Newsgroups : povray.general : Animation modeler.. : Re: Animation modeler.. Server Time
7 Aug 2024 21:22:22 EDT (-0400)
  Re: Animation modeler..  
From: Rune
Date: 18 May 2001 09:03:00
Message: <3b051d84@news.povray.org>
"Batronyx" wrote:
> Rune wrote:
> > I think it can only morph linearly between the keyframes,
> > and that wouldn't look too good. Worth to try out though.
>
> It's not really a major problem, just something to be aware
> of. Funny looking transitions will simply need more
> keyframe poses inserted between them.

Many more. I think It'll be a lot of work.

> AFAIK most 'morphing' algorithms 'are' linear. At least
> that is the case in the few other packages I've tried and
> in the few snippets of morphing code I've seen.

Those kinds of morphing are not meant to be used to interpolate between
keyframes. :)

Keyframe interpolation usually use smooth splines I think.

Rune
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