POV-Ray : Newsgroups : povray.advanced-users : Tranformation matrix to change coordinate spaces : Re: Tranformation matrix to change coordinate spaces Server Time
6 May 2024 15:01:53 EDT (-0400)
  Re: Tranformation matrix to change coordinate spaces  
From: Warp
Date: 11 May 2001 11:08:12
Message: <3afc005c@news.povray.org>
Ron Parker <ron### [at] povrayorg> wrote:
: First you need to calculate the inverse of 

  Also note that not all matrices can be inverted (it's an analog case to
real numbers, where 0 has no inverse).

  This is why a scale<1,0,0> is not allowed in povray (it would generate
a non-invertable matrix).

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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