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Tom Melly <tom### [at] tomandlu co uk> wrote:
: AFAIK there are a lot of practical problems with this approach -
: anti-aliasing and radiosity in particular. A better option would be to
: render larger areas with overlap between perhaps?
With antialiasing the problem disappears by just rendering larger areas
(one line per process is a real killer with antialiasing, but if you render
several tens of lines in a bunch then the antialiasing overhead doesn't hit
so hard).
For radiosity there's no yet any perfect solution.
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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