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Jong <jjk### [at] mmewhaackr> wrote:
: I am using Chris Colfax's animation patch.
A note on terminology here:
Usually a "patch" is a modified version of POV-Ray. That is, the source
code of POV-Ray itself has been modified and re-compiled in order to get
a functionality.
Chris Colefax has made "includes" (or "include files" or sometimes even
"macros", although the latter can be sometimes a bit misleading specially when
the implemenation of the include is not made with a #macro), which are
closer to plug-ins (although not in the strictest meaning of "plug-in").
So it's more correct to speak about an "animation include" (or even
"animation macro" if the implementation is a #macro) than a "patch".
Even "animation plug-in" would be closer than "patch".
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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