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> #default{texture{pigment{rgb 0}finish{reflection 1}}}#macro M(A) #declare
> B=A;
> #end#macro L(A) sphere{A,1}sphere{B,1}cylinder{A,B,1}#declare B=A;#end
> M(<4,0>)
> L(<8,8>)L(<2,8>)M(<6,0>)L(<10,8>)L(<16,8>)M(<8,4>)L(<12,4>)camera{location
> <9,4,-15>}sky_sphere{pigment{bozo colour_map{[0 rgb 0][1 rgb 1]}}} // Tek
>
>
Doh! It wrapped wrong! Can anyone explain what's going on with that? When I
wrote it it wasn't wrapping like that :(
--
Tek
http://www.evilsuperbrain.com
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