POV-Ray : Newsgroups : povray.general : POVRay Dreamcast port : Re: POVRay Dreamcast port Server Time
8 Aug 2024 01:20:59 EDT (-0400)
  Re: POVRay Dreamcast port  
From: Rick [Kitty5]
Date: 7 Apr 2001 21:27:33
Message: <3acfbe85@news.povray.org>
> Maybe (I do not know about the SH) the FPU only supports
> single-precision floating point numbers in hardware?  If the compiler is
> then forced to generate code for it you would get such a slowdown...

don't forget that while a DC maybe able to handle very complex 3d geometry,
this is almost certainly handled by the gfx chipset to a certain degree, the
main cpu doesn't have to be (and probably isn't) up to much in terms of
actual computing power.

now if pov could figure out a way to use the geometry engines on 3d hardware
to do some floating point crunching :P

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Rick

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