POV-Ray : Newsgroups : povray.general : Real-time raytracing... : Re: Real-time raytracing... Server Time
7 Aug 2024 23:23:20 EDT (-0400)
  Re: Real-time raytracing...  
From: Zeger Knaepen
Date: 3 Apr 2001 13:19:04
Message: <3aca0608$1@news.povray.org>
> >So, how does it work with other camera_types?
>
> The short answer is that it doesn't.  From the docs:
ok, tnx :)

>   The vista buffer is created by projecting the bounding box hierarchy
onto
>   the screen and determining the rectangular areas that are covered by
each
>   of the elements in the hierarchy. Only those objects whose rectangles
>   enclose a given pixel are tested by the primary viewing ray. The vista
>   buffer can only be used with perspective and orthographic cameras
because
>   they rely on a fixed viewpoint and a reasonable projection (i. e.
straight
>   lines have to stay straight lines after the projection).


--
ZK
http://www.povplace.be.tf


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