> >So, how does it work with other camera_types?
>
> The short answer is that it doesn't. From the docs:
ok, tnx :)
> The vista buffer is created by projecting the bounding box hierarchy
onto
> the screen and determining the rectangular areas that are covered by
each
> of the elements in the hierarchy. Only those objects whose rectangles
> enclose a given pixel are tested by the primary viewing ray. The vista
> buffer can only be used with perspective and orthographic cameras
because
> they rely on a fixed viewpoint and a reasonable projection (i. e.
straight
> lines have to stay straight lines after the projection).
--
ZK
http://www.povplace.be.tf
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