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"Chris Huff" <chr### [at] mac com> wrote in message
news:chrishuff-5EAB42.11131924032001@news.povray.org...
> In article <3abcbec0$1@news.povray.org>, "Mick Hazelgrove"
> <mic### [at] mhazelgrove fsnet co uk> wrote:
>
> > but in my experience method 3 (as with 1&2)leaves artifacts that
sometimes
> > spoil the look of the clouds, to remove these it is necessary to bump up
> > intervals and samples which makes the rendering very slow.
>
> The sample_spacing keyword will help fix this problem, and you could use
> transparent objects to force new intervals in the problem areas. Also,
> make sure you use a sphere, not an infinite plane.
I always use a sphere and the sample_spacing keyword!
but the idea of use transparent objects is intriguing, I shall have to
experiment with it!
Mick
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