POV-Ray : Newsgroups : povray.general : please confirm - mesh transparency and filter bug : Re: please confirm - mesh transparency and filter bug Server Time
8 Aug 2024 01:14:39 EDT (-0400)
  Re: please confirm - mesh transparency and filter bug  
From: Zeger Knaepen
Date: 24 Mar 2001 08:45:20
Message: <3abca4f0$1@news.povray.org>
> Please confirm that following scene produces a wrong rendering with povray
3.1 (I
> used pvmpov3.1e for linux). The 'f' and 't' of the pigment just are
ignored when
> the triangle is put into the mesh (if it is outside everything is
correct).
>
> Please confirm that this is a bug so that I can report it to
povray.bugreports.

No probs here (POV-Ray 3.1 for Windows)

cu!

ZK
http://www.povplace.be.tf


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