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There is a way to use multiple images together in a 3D "procedural" pattern,
as follows:
#declare I1= pigment {
image_map {
png "warning.png" // replace with images you have
once filter all 0
}
}
#declare I2= pigment {
image_map {
png "pam.png"
once filter all 0
}
}
#declare I3= pigment {
image_map {
png "w95logos.png"
once filter all 0
}
}
#declare Images=
pigment {gradient z // any pattern here
pigment_map {
[0 I1]
[.5 I2]
[1 I3]
}
}
difference {
box {0,1}
sphere {1,1}
pigment {Images}
translate -.5 scale 2 rotate <-120,45,0>
}
light_source {<10,10,-10>,1}
camera {
location -8*z
angle 30
look_at 0
}
Not going to get this into media (I've tried and failed anyway), although it
is 3D texturing using images.
Bob H.
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