|
![](/i/fill.gif) |
Ron Parker wrote:
<snip>
> Notice that you can use df3 files to make pigments.
With density_file ?
> Using the "red" df3 file, make a pigment with color_map {[0 rgb 0][1 red 3]}.
> Do similar for green and blue, then average the three pigments to get an RGB
> solid
> texture.
> Best of all, this will even work in 3.1g.
Cool thanx
--
Bye,
Pabs
Post a reply to this message
|
![](/i/fill.gif) |