POV's procedural textures are 3D.
But image_maps are 2D.
Is there any way to use multiple tga/etc images to create texture
volumes?
ie like df3 for media but with
1. Multiple images instead of 1 volumetric file
2. RGB[A] instead of greyscale
3. Used for textures instead of media.
Is there some way or do I have to write a patch or wait for POV4.0?
oooh-ooh and let us use it as a colour-map type thingi for media
--
Bye,
Pabs
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