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I tried both, yes. Neither is something I can work with, I'm GUI impaired
;-)
Canoma isn't exactly what the original question would call for I suppose
because it maps images onto models you build. Photomodeler actually uses a
camera perspective with the photos from it to build the models. I managed
to make some Canoma things, although badly, but in Photomodeler I couldn't
get a antique telephone to become textured with the photos I made of it.
Got the points in enough I thought except it wouldn't apply a image to the
surfaces. It's such a long process I called it quits pretty quickly instead
of dragging on and on with it. Supposedly it does work right, main thing is
that it uses your camera lens properties as a guide to the end result.
Bob H.
"C.J. - POV User" <hou### [at] yahoo com> wrote in message
news:3aa14bd4@news.povray.org...
> Bob,
> Have you used either? I always wondered what the output was like (a mesh
> model?) and how well they work....
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