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"Chris Huff" wrote:
> I'm interested in what you are trying to accomplish...so
> far, the particle_system patch can do all of this, and
> probably faster.
I've never used the particle_system patch so I don't know much about it's
features. For example I didn't know that the particles could be glows and
that it supported cyclic animation.
> Do you just want a particle system that can be used in ordinary
> MegaPOV? Or do you have a specific goal in mind that the
> particle_system patch isn't suited for?
Since I haven't tried the particle_system patch I don't know if my system
would have any advantages over it. Anyway, my patch will be *mine*, it will
be made my *me*, it will work exactly as *I* want! :)
> I have tried to design my particle system to be as general as
> possible...I've used it for spraypaint, fountains, smoke, fire,
> and snow...
I didn't know that; it sounds interesting. I think the general awareness of
your particle_system patch and its possibilities could be improved if you
posted some animations showing it's various uses. Or maybe such animations
are already available somewhere?
Rune
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