POV-Ray : Newsgroups : povray.binaries.animations : Fountain (250kbbu) : Re: Fountain (250kbbu) Server Time
4 Nov 2024 13:13:18 EST (-0500)
  Re: Fountain (250kbbu)  
From: Richard Dault
Date: 20 Feb 2001 17:11:40
Message: <3a92eb9c$1@news.povray.org>
> Nice!

Thanks!

> You can always use CSG to "clip" the water. Maybe that's what you did.

No, I just left them inside the other objects.  Although I should clip them
to speed things up.

> What is the water particles made of? I can't quite see it. Isosurfaces?

Blobs.  I find it does a pretty good job.  The more particles there are, the
smoother water-like it gets.  I think there are 700 particles in this
animation.

> Does the simulation change if you change the frame-rate of the animation?

I'm not sure what you mean by this, but if I change the number of frames,
then it does get smoother and slower.  Basically, every frame I rotate the
particles by 360*clock around the center.  So the more frames, the more
often the particles get drawn.


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