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"Richard Dault" wrote:
> Inspired by Rune's first glitter image, I decided to try a
> simple image with water particles. Although he beat me to
> it, here is mine thrown into a simple scene.
Nice!
It looks good in the scene context. Something I haven't had time to do
myself yet...
> I wasn't brave enough to attempt to keep the water particles
> in the fountain. The water actually goes right into the
> ground. :)
You can always use CSG to "clip" the water. Maybe that's what you did.
What is the water particles made of? I can't quite see it. Isosurfaces?
Does the simulation change if you change the frame-rate of the animation?
Rune
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