POV-Ray : Newsgroups : povray.general : dust : Re: dust Server Time
8 Aug 2024 06:13:27 EDT (-0400)
  Re: dust  
From: Warp
Date: 19 Feb 2001 09:39:17
Message: <3a913015@news.povray.org>
#version Unofficial MegaPov 0.6;

global_settings { ambient_light 2 }
camera { location <-4,2,-10> look_at -x angle 35 }
light_source
{ <10,10,0>, 1
  spotlight point_at 0 radius 8 falloff 10
}
plane { y,-1 pigment { checker rgb 1, rgb .5 } }

media
{ scattering { 1, .2 extinction .2 }
  density { rgb 1 }
  method 3
}

difference
{ box { -1,1 }
  box { <-1.01,-.75,-.75><1.01,.75,.75> }
  box { <-.75,-1.01,-.75><.75,1.01,.75> }
  box { <-.75,-.75,-1.01><.75,.75,1.01> }
  pigment { rgb <1,.5,0> }
  rotate y*35
}


-- 
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););}    /*- Warp -*/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.