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Marc-Hendrik Bremer <Mar### [at] t-onlinede> wrote:
: That works, but I find myself often scrolling about large parts of the
: scene
That's exactly why there's an #include statement...
It's perfectly possible to make your scene in several source files.
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
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