POV-Ray : Newsgroups : povray.general : Blob theory: plane from blobs? : Re: Blob theory: plane from blobs? Server Time
8 Aug 2024 06:14:16 EDT (-0400)
  Re: Blob theory: plane from blobs?  
From: Warp
Date: 9 Feb 2001 11:30:02
Message: <3a841b0a@news.povray.org>
Greg M. Johnson <gre### [at] my-dejanewscom> wrote:
: I was playing around with blobs a while ago and trying to find the
: conditions which would give me a perfect plane. I had a dense packed
: array of spheres and couldn't find any conditions that would give me a
: perfect plane.

  The solution is, of course, using a HUGE spherical component which center
is far away and its radius is equally large (so that the surface of the
sphere is located where we want it).

  This solution would work good, but there's a little problem. I have done
this before (I wanted a water plane) and got some odd problems. It seems that
if a component is too large, some weird artifacts appear (perhaps due to
accuracy problems).
  I have reported this but it seems that there isn't any easy solution
available.

-- 
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););}    /*- Warp -*/


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