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"Rune" <run### [at] iname com> wrote in message
news:3a8081e5@news.povray.org...
> "Greg M. Johnson" wrote:
> > Tom Melly wrote:
> >
> > > IMHO it would be better if the red pigment was applied to
> > > anything without a pigment statement, and the granite normal
> > > to anything without a normal statement.
> >
> > Is this a flaw in design (not really a bug)?
>
> Neither, really. It is caused by the fact that specifying a pigment,
normal
> or finish without the texture {} brackets around is only a shorthand. A
> whole texture is always generated, where default pigment, normal and
finish
> are used when none are specified.
>
Then I would argue that this is indeed a flaw in the design (if you think
the syntax would be more useful if it worked as I suggested).
It only takes a few mistakes to realise what's going on (pigment =
texture{pigment} etc.) - the point is that additional coding is required to
work with this system.
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