POV-Ray : Newsgroups : povray.general : The philosophy of union and non-overriding of pigments : Re: The philosophy of union and non-overriding of pigments Server Time
8 Aug 2024 08:11:06 EDT (-0400)
  Re: The philosophy of union and non-overriding of pigments  
From: Bob H 
Date: 6 Feb 2001 09:34:27
Message: <3a800b73@news.povray.org>
Answer is shorter than your message subject line :-)  Hierarchy.

Well, okay, that's not a real answer.
Any texture (pigment, finish, normal, etc.) placed into an object statement (or
primitive, etc.) gets applied and remains from then on when used in CSG.
Unless--- and this is a big unless--- the same texture keywords are used after
the first inside the *same* object; not counting whole 'texture' statements
because of layering.
Hope that made sense.

Bob H.


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