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Steve,
I would try to increase the number of frames in the animation and slow
it down a bit. Maybe even shrinking the size of the animi. I think the cause
is the large image size and the speed of the animation. You also have large
movements between frames, this makes it very jumpy, not smooth at all. Try
converting the animation to Bink by Rad Game Tools. Bink has given me better
compression and a smoother animation than MPEG.
Rad Game Tools
http://www.radgametools.com/
Regards,
C.J. - POV User
"sshelby" <ssh### [at] rexnetnet> wrote in message
news:3a756bc8@news.povray.org...
> I am happy with this animation except for one thing: When the ball is
moving
> across the screen, it has a double image. If you stop the action, the
> individual frame is clearly defined, no double image. I have spent hours
> experimenting with every variable I can find, like resolution, frame rate,
> bit rate, compression rate, etc. I have tried several AVI compression
> schemes, and have tried four different video editing programs. I have
other
> MPG animations that were done the same way as this one, and none of them
> have the problem. Do any of you experts out there have any suggestions?
> Steve Shelby
> ssh### [at] rexnetnet
>
>
>
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