POV-Ray : Newsgroups : povray.general : Physics - collision detection etc : Re: Physics - collision detection etc Server Time
8 Aug 2024 14:15:52 EDT (-0400)
  Re: Physics - collision detection etc  
From: Warp
Date: 29 Jan 2001 05:45:03
Message: <3a7549ae@news.povray.org>
Andy Cocker <big### [at] mariner9fsnetcouk> wrote:
: or blobs

  AFAIK blobs are also one of the most difficult primitives.

-- 
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););}    /*- Warp -*/


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