POV-Ray : Newsgroups : povray.binaries.animations : twisting perpendicular to twisting (400 kbu) : Re: twisting perpendicular to twisting (400 kbu) Server Time
4 Nov 2024 13:17:09 EST (-0500)
  Re: twisting perpendicular to twisting (400 kbu)  
From: Jan Walzer
Date: 26 Jan 2001 18:22:16
Message: <3a7206a8@news.povray.org>
I think it would look interesting, if you let the deforms constant, and just
rotate the box ...

Of course, good work so far... I wish you good luck for the speedup-thingies
...
But I think it's just time-consuming another factor between radiosity,
Media, focal-(and other)-blur, HighRes-AntiAliasing, Isosurfaces and what
the hell we all know ...
what's the difference, if one pixel renders 3 mins, or 200 secs ???
(yes 20secs, who cares ;-)

--
Jan Walzer


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