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I think it would look interesting, if you let the deforms constant, and just
rotate the box ...
Of course, good work so far... I wish you good luck for the speedup-thingies
...
But I think it's just time-consuming another factor between radiosity,
Media, focal-(and other)-blur, HighRes-AntiAliasing, Isosurfaces and what
the hell we all know ...
what's the difference, if one pixel renders 3 mins, or 200 secs ???
(yes 20secs, who cares ;-)
--
Jan Walzer
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