In article <chrishuff-A11C99.21084719012001@news.povray.org> , Chris Huff
<chr### [at] maccom> wrote:
> Are you talking about tesselating them first, and rendering the mesh?
> (As is done with modellers...)
> Or something else? A specific flaw in the algorithm used in the
> isosurface patch?
Lets wait a few weeks with this :-)
Thorsten
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