POV-Ray : Newsgroups : povray.windows : Long Filemanes not supported on Windows? : Re: Long Filemanes not supported on Windows? Server Time
8 Jul 2024 05:45:30 EDT (-0400)
  Re: Long Filemanes not supported on Windows?  
From: Bob H 
Date: 20 Jan 2001 02:45:52
Message: <3a694230@news.povray.org>
Works okay here, using WinME as the OS anyway.  Can use spaces in place of the
underscores too.  Only problem with it is when trying to use animation
utilities which can't see long file names.
What Windows do you have?  Looks like your in Win98.

Bob H.

"Bogdan" <bog### [at] yahoocom> wrote in message
news:3A68CA00.92C114EB@yahoo.com...
>
> while doing a animated building for my game i found that the output
> filenames specified in .ini file: dark_temple_0000.bmp .....
> are truncated to just 7 chars...
>
> is this a problem on windows...or i am doing something wrong?


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