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Mark M. Wilson <mrm### [at] worldnetattnet> wrote:
: Do you mean intersecting the torus/tori with two planes at the appropriate
: angle to each other, with textures/colors/whatever undefined?
I think that what you want is to clip the torus with the planes instead
of calculating the intersection.
Use clipped_by.
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
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