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> All three are surfaces created by well-defined mathematical rules, and so
> should be "useable" in any programming language that offers the necessary
> mathematical functions. The question, however, is what you mean by "use".
> Do you want to draw representations of them on screen? If so, do you want
> to raytrace them, or tesselate them to draw wireframe images? Do you want
> to calculate properties of the surfaces?
>
I'd like to know the mathematical functions to do all of the above.
Nekar
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