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Is Moray freeware? Will yours be?
If you're looking for suggestions....
One thing I've always wanted in a texture editor is real-time updates and
how the texture looks on different (basic) shapes with light sources at
different angles.
Jamie Davison <jam### [at] dh70qd u-net com> wrote in message
news:MPG.14cec2a990e5acb98986d@news.povray.org...
> On Tue, 16 Jan 2001 04:11:24 -0500, Steve G. wrote...
> > I've started building an interactive GUI interface for building textures
in
> > POVRay, using 3.1g's syntax. Before I go on this astronomical task, has
> > anyone already done this? I havent been able to find a decent utility
that
> > uses all aspects of POV's pigment/normal/finish abilities (e.g. layers,
> > averaging pigments/normals, visual slope map editor, etc) ?
>
> Have you looked at the Material Editor in Moray?
>
> It doesn't have the visual slope map editor, but it does pretty much
> everything else that I can think of.
>
> Bye for now,
> Jamie.
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