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I've started building an interactive GUI interface for building textures in
POVRay, using 3.1g's syntax. Before I go on this astronomical task, has
anyone already done this? I havent been able to find a decent utility that
uses all aspects of POV's pigment/normal/finish abilities (e.g. layers,
averaging pigments/normals, visual slope map editor, etc) ?
I've started laying out the dialogs and forms. So far the interface looks
really good, and pretty intuitive. If real life allows, I can have a demo
working within a couple weeks. Anyone have any thoughts/suggestions?
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