POV-Ray : Newsgroups : povray.general : Compression : Re: Compression Server Time
8 Aug 2024 18:22:02 EDT (-0400)
  Re: Compression  
From: Rune
Date: 13 Jan 2001 18:50:54
Message: <3a60e9de@news.povray.org>
"Warp" wrote:
> Rune wrote:
> : My idea is to create a new format that combines the
> : best from PCM and mesh2.
>
>   We have been planning for an extended PCM format
> which will support uv-mapping and per-triangle/per-vertex
> texturing (and even texture definitions inside the PCM
> file).
>   The format is quite finished, but I have been
> "coding" support for it into the compressor for the
> last half year (that is, I haven't done anything ;) ).

I'd be very interested in more information about this format.
More specifically the new format definition.

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 6)
/ Also visit http://www.povrayusers.org


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.