Hi!
I want to texture the part of an object that is under an "overhang"
differently from the rest. I.e. I would like to use a slope y (or was
it -y?) and when it is negative, I want to give the part in -y-direction a
different pigment even if the slope is positive again.
Is it possible in MegaPov itself?
Hope I was clear enough ;-),
Marc-Hendrik
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