POV-Ray : Newsgroups : povray.general : diffuse and ambient : Re: diffuse and ambient Server Time
8 Aug 2024 18:21:54 EDT (-0400)
  Re: diffuse and ambient  
From: Tom Melly
Date: 11 Jan 2001 12:19:30
Message: <3a5deb22$1@news.povray.org>
"Vahur Krouverk" <vah### [at] aetecee> wrote in message
news:3A5DE21E.13B70413@aetec.ee...
> Just a thought:
> If dust from this discussion is settled down and common ground is found,
> then perhaps someone could summarize it and put it available (e.g. as
> guideline for rule-of-thumb)?

1. A scene with white walls needs higher ambient than a scene with black
walls.

2. Ambient and diffuse have a relationship to each other and an inverse
relationship to reflection.

3. Don't use ambient, use radiosity. With media. And isosurfaces. On a 386.


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