POV-Ray : Newsgroups : povray.general : diffuse and ambient : Re: diffuse and ambient Server Time
8 Aug 2024 10:24:44 EDT (-0400)
  Re: diffuse and ambient  
From: Gail Shaw
Date: 11 Jan 2001 05:21:59
Message: <3a5d8947@news.povray.org>
Tom Melly <tom### [at] tomandlucouk> wrote in message
news:3a5d7f8a$1@news.povray.org...
> "Hookflash" <hoo### [at] hotmailcom> wrote in message
> news:3A5### [at] hotmailcom...
>
> My intuition is that diffuse and reflection should add to 1.

Asuming the object does not absorb light. I recall reading in some
tutoial or book that diffuse should not be set to 1 as no object diffusely
reflects
all light falling on it.

I tend to work by the rule that ambient + diffuse + reflection < 1 unless
I'm trying
for some odd effect

Gail
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