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"Josh English" wrote:
> Silly me, I already solved the problem of how to find the inverse
> of a matrix to deal with a collision model for POV-Ray wth the
> help of a friend
Thank you very much!
To be honest I don't understand any of it, but it seems to work very well.
To really understand it I'd have to learn about matrixes all from the
beginning. I haven't learned about it in school, and I've not been able to
find a place on the net that describes it thoroughly enough.
But it works anyway... :)
Rune
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