POV-Ray : Newsgroups : povray.unofficial.patches : Tesselation and mesh data extraction patches : Re: Tesselation and mesh data extraction patches Server Time
9 May 2024 21:43:30 EDT (-0400)
  Re: Tesselation and mesh data extraction patches  
From: Warp
Date: 21 Dec 2000 07:18:59
Message: <3a41f533@news.povray.org>
Chris Huff <chr### [at] maccom> wrote:
: Send me the code and I will look at it...though I'm not too hopeful, 
: since I have never done anything with this sort of tesselation...

  Let me look at the code just once again. If I can't figure out anything,
I'll send it to you.

: Does it show up if you don't translate the tesselated sphere back in 
: position?

  Yes.

: Are all your calculations relative to the bounding box and not 
: to the origin?

  The calculations always take the geometry of the bounding box. It
shouldn't matter what is the location of the bounding box.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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