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Chris Huff <chr### [at] maccom> wrote:
: Send me the code and I will look at it...though I'm not too hopeful,
: since I have never done anything with this sort of tesselation...
Let me look at the code just once again. If I can't figure out anything,
I'll send it to you.
: Does it show up if you don't translate the tesselated sphere back in
: position?
Yes.
: Are all your calculations relative to the bounding box and not
: to the origin?
The calculations always take the geometry of the bounding box. It
shouldn't matter what is the location of the bounding box.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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