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How do I make patches fit seamlessly together when the number of patches
that has corners in the same point is not 4?
The usual trick of having the points aligned in lines doesn't seem to apply,
since it only makes sense when there's 4 patches sharing a corner.
So as an example, how would the code for a sphere made of 6 patches (think
dice) look? And which guidelines should be used to achieve it?
Rune
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