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"Paul Jones" wrote:
> Rune, I find that using one of the nifty spline editors
> listed on the POV links page is a good way to generate
> splines and export the points to pov for further tweaking....
>
> I like this one:
>
> http://www.flashnet.it/users/fn027571/spil/main.html
Thanks for the link, it looks like a very handy program, though not for this
particular problem.
My spline is a 3D spline plus time as the 4th dimension, so the program
won't be able to handle it.
Rune
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