POV-Ray : Newsgroups : povray.binaries.utilities : Converting a COB file : Re: Converting a COB file Server Time
26 Jun 2024 08:36:35 EDT (-0400)
  Re: Converting a COB file  
From: C J  - POV User
Date: 5 Dec 2000 20:24:58
Message: <3a2d956a@news.povray.org>
Cool!
Thanks Ken, Now I will run off to play...
=)

--
C.J. - POV User
POV Ray Study Gallery
www.crosswinds.net/~povstudy
hou### [at] yahoocom
Ken <tyl### [at] pacbellnet> wrote in message
news:3A2C8467.321FC867@pacbell.net...
>
>
> "C.J. - POV User" wrote:
> >
> > I have not seen where to do that in crossoads Ken. Where is it?
>
> Load an object.
>
> Click on that object or you can select multiple objects if they
> exist (their color will change when selected). You can also
> "select all" from the edit menu or by right clicking on the
> work screen.
>
> Right click on the work screen.
>
> You should now see a menu with various options including the
> smooth option.
>
> Select it for that object(s).
>
> When exporting it will automatically create smooth triangles
> for the mesh object it creates.
>
> Cheers,
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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