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Ken wrote in message <3A232B64.7E9DE15F@pacbell.net>...
>
>This is one of the oldest bugs that I know of. It has something
>to do with the camera being at x+z = 0 while using look_at = 0.
>
>i.e. -
>
>camera {
> location <0, 3, 0>
> look_at 0
> }
I've never had a problem with doing this. Is it something specific to a
particular version? I'm using POV-Ray for Windows 3.1e, all versions of
MegaPOV, many versions of the SuperPatch, all versions of UVPov since 4.0a,
and all versions of SkyPOV.
--
Mark
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