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If you REALLY need it to be a post-processing step, then I can't help,
but if it's enough that the motion-blur is calculated while rendering
(faster than averaging n frames), then you can use MegaPov for that.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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