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"Dawn McKnight" <mck### [at] maccom> wrote in message
news:3A1### [at] maccom...
<snip>
> How do I get the media to go into the 'hole' created by the smaller
> cylinder when it's differenced from the larger one?
To answer this specific question, it sounds to me like you need to place an
additional cylinder inside the CSG to 'fill' the hole that u created, and
fill this cylinder with your media. Maybe scale it fractionally smaller, to
avoid POV getting confused over where the edge of the glass cylinder ends
and the media cylinder start ( not sure if this last step entirely necc.)
The outer CSG will just have your {T_Glass3} texture.
Oh yes, and welcome to the often frustrating but ultimately rewarding world
of 'media'.
All the best,
Andy Cocker
---------------------------------------------------------------
www.mariner9.net
..... for my music and graphics.
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'I spilled spot remover on my dog. He's gone now. '
'I went to a restaurant that serves "breakfast at any time."
So I ordered french toast during the Renaissance. '
- Steven Wright.
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