POV-Ray : Newsgroups : povray.general : Depth Queuing in POV : Re: Depth Queuing in POV Server Time
14 Aug 2024 07:18:22 EDT (-0400)
  Re: Depth Queuing in POV  
From: Wlodzimierz ABX Skiba
Date: 16 Nov 2000 21:17:29
Message: <3a149539@news.povray.org>
Michael DiDonato wrote in message <3A148789.A5DA4ACE@scripps.edu>...
> The problem with fog is that you can either hav it everywhere or from
> the ground up.  I need something  that is like an xy-plane which fades
> to the background color along the +ve z-axis.


perhaps this sounds hardly but it's really simple - just try rotate
whole world

ABX


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