POV-Ray : Newsgroups : povray.general : render direction : Re: render direction Server Time
9 Aug 2024 01:23:01 EDT (-0400)
  Re: render direction  
From: Mark Wagner
Date: 16 Nov 2000 02:35:33
Message: <3a138e45@news.povray.org>
Warp wrote in message <3a12633c@news.povray.org>...
>Mark Wagner <mar### [at] gtenet> wrote:
>:>  Does it work with interrupted renders?
>
>: Yes.
>
>  How?


It stores the number of the last pixel computed in the comments section of
the image file, and uses the number of each pixel to figure out which pixel
to compute next.  This isn't true random order, it will just look random.

>:>  How much will it take memory?
>
>: Hopefully, not much more than current rendering methods.
>
>  How can this be possible if you have to keep the whole image in memory
>(for example for the antialiasing pass)?


It won't need to.  It will store the image on disk, probably as a temporary
uncompressed TGA file.

Mark


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.