my choice
>3: Both are equally important, POV is the combination of the two.
but POV is combination of 3: language, renderer and open sources
I think open sources are not part of the renderer
if there is anything to do in 3d raytracing which is not supported
in any 3d raytracer which one raytracer can be extended first
with best distribution between users ?
power of variations ?
ABX
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