"Greg M. Johnson" <"gregj;-()"@aol.c;-()om> wrote in message
news:3a0456f6@news.povray.org...
> 2. How are people using the poser model in povray? I was hoping I could
> easily find the object parts representing facial skin and clothing, and
> give them different textures. But this is a painstaking process
> involving a lot of guess work: "is object_28_ the head? no. Is
> object_29_ ?... " Or, is everyone simply exporting a nude and hand
> stitching their own clothing in sPatch? Say it with me: "Ugh."
>
I'm having the same problem, but have only dabbled so far. AFAIK there is a
solution - several even - but I haven't worked it out yet.
Check out
http://www.mediaport.net/Artichaud/Tran/sources/tutuve.htm
on Giles's site
and take a look at poser3/runtime/textures/*.tif
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