POV-Ray : Newsgroups : povray.general : Poser dynamic hair import and render : Re: Poser dynamic hair import and render Server Time
31 Jul 2024 10:23:04 EDT (-0400)
  Re: Poser dynamic hair import and render  
From: Mike Williams
Date: 16 May 2007 22:31:38
Message: <3MCu8JA$07SGFwEN@econym.demon.co.uk>
Wasn't it operaguy who wrote:
>I did a search first and saw some posts back in 2004....I would be surprised
>if this issue has not been addressed more recently but I could not find
>reference to it.
>
>If you export a poser scene containing dynamic hair with "show populated"
>checked, the vast data for strand hair is exported (not just the guide
>hairs). I have been told it is 'spline' information.
>
>This will not render in POV-Ray, is that correct? I have been told it would
>have to be 'polygonized' to render properly, and that a file with 700,000
>lines in it with mathematical description of, say, 30,000 strands of hair,
>would not succeed.
>
>Can anyone speak to this?
>......is there a way to get the spline data to render in POV-Ray?
>......if not, how would one turn the splines into polys?
>......if that could be done, would POV-Ray be able to cope with it?

The splines are more nearly very thin sphere sweeps, but I'd expect a
POV file with 700,000 sphere sweeps to take an insanely long time to
render.

-- 
Mike Williams
Gentleman of Leisure


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