POV-Ray : Newsgroups : povray.binaries.images : (W.I.P) OSHA Signs : Re: (W.I.P) OSHA Signs Server Time
14 Nov 2024 18:20:43 EST (-0500)
  Re: (W.I.P) OSHA Signs  
From: Anthony D  Baye
Date: 12 Dec 2003 09:35:48
Message: <3FD9D244.1152A3A0@Rapidnet.com>
I could apply the pattern as a normal, I just hadn't thaught of it. I was
actually hoping to make it a bit less damaged-looking.
Here's the code for the pitting.

     pigment {
      spotted
      color_map {
       [0.0 color Yellow*0.875 ]
       [0.75 color Yellow*0.875 ]
       [0.75 color DarkGreenCopper ]
       [0.8125 color DarkGreenCopper ]
       [0.8125 color Red4 ]
       [0.875 color Red4 ]
       [0.875 color Clear ]
       [1.0 color Clear ]
       }
      scale 0.1
      rotate 90.0*x
      }

It's a yellow silk-screen over a brushed aluminum plate.

I hadn't applied the damage effect to the lettering and the sticker because
they're made from primitives and text objects.  I'd tried making the Danger
Sticker using the following method, but it wouldn't scale properly.


texture {
 pigment {
  cylindrical
  color_map {
   [0.000000 color Black ]
   [0.062500 color Black ]
   [0.062500 color White ]
   [0.125000 color White ]
   [0.125000 color Red   ]
   [3.000000 color Red   ]
   }
  scale <6.5, 1.0, 2.0>
  rotate 90.0*x
  translate 2.0*y
  }
 finish { Metal1 }
 }

I could, I suppose, take an orthographic shot of just the sticker, and then,
after cropping it down, apply it as an Image map, the lettering would be
something else though.

Heres the page I'm using them for: <A
href="http://www.rapidnet.com/~banty/tml/shared/UnderCons.html">Under
Construction</A>

Anthony D. Baye

"Anthony D. Baye" wrote:

>     I started making some of these for my website, and got addicted to
> the details.
>
>     q/c/s?
>
> Anthony D. Baye
>
>   ------------------------------------------------------------------------
>  [Image]


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