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Hey Rune. I'm sure this concept will be useful, but somebody needs to
produce a model worthy of diplaying its properties. That buddha statue
ought to work. This technique could be used to simulate oxidation or
paint that has been partially worn off by excessive handling.
By the way, isn't this kind of like the proximity pattern? (I never used
it, so I don't know).
Rune wrote:
>
> I don't know that much about how patina should look, but I've got the
> impression that it's not dependent on light source location, like
> subsurface scattering is? If it's more a matter of curvature of the
> surface and nearby surfaces, then this macro might be sufficient:
>
--
Samuel Benge
stb### [at] hotmailcom
See my website@: http://www.goldrush.com/~abenge/Top/index.html
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